Accel & Alter Types:
* Caster type is RESERVED. Please choose from other types.
* Berserk Mode/Berserkers - cannot use this class in the beginning. This stage of acceleration depends on your character progress in the RP and GM decision and approval.
ACCEL* Caster type is RESERVED. Please choose from other types.
* Berserk Mode/Berserkers - cannot use this class in the beginning. This stage of acceleration depends on your character progress in the RP and GM decision and approval.
- Assist type - like the name depicts, users that can only provide support to other users; increase the power level of another users ability, heal or mend injuries, they are intuitively adept at adapting to their environment (ex. disappearing from the scene of the battle only to appear after its over) no matter the users personality. They lack several forms of offensive and defensive skills, hence they are know to be very crafty at.... running away. All assist types, for some reason, have one ability in common -- they can easily speed up the corrosion of anything they touch, so other Accels try not get on their bad side.
- Caster type - a rare type, whether they be offensive or defensive, a capability which allows the user to cast his/her ability at a certain radius without the use of any catalyst; user can summon the ability at will without any form of medium.
- Manipulation type - users are limited to using a specific catalyst originating from their ability (ex. A liquid ability user needs any form of liquid within reach to be able to control it)
- Shield type - an ability to protect, defend or guard the user or other users around. Like their counterparts, the Tankers, they lack the strength in offensive power but compensates greatly with an almost impenetrable shield.
- Stealth type - primarily focuses on infiltration, abilities that allow its user to hide, escape or spy on their opponent; difficult to catch and elusive to security systems but user has a weakness countering the strength of their ability.
- Tanker type - abilities that are beneficial to offense. User has little or no defense against the brunt of attack but their strength compensates for the lack of protection
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Choose your Classification
When overused, a.k.a. Berserk mode, they undergo another change that differentiates them from their other Accels, and makes them physically similar to other Berserkers. They bear the same resemblance of platinum hair, silver eyes and translucent skin.
*Choose from the types above.
ALTER
A genetically modified body to resemble that of naturally accelerated human with special abilities. An experiment that is being condoned but not perfected. They usually rely on prescribed drugs or regular check-ups to maintain their current state, otherwise they can break-out physically or mentally and may cause danger to themselves and others.The one type that has not been successfully implemented nor imitated was the Caster. None of the test subjects survived after the first use of a Caster ability.
They have a high chance of getting physically and mentally unstable when overusing their Accel ability without the aid of a certain drug that keeps them in check.
*Choose from the types above.
VERIFIER
Humans with advanced mental or physical prowess, an innate capability. They possess only a singular ability which may exceed that even of an Accel or Alter. They are no different from a regular human, showing no signs of any physical changes, except for their vast knowledge or strength in specific fields, and they show no signs of physical changes after acceleration. They are often times secretly employed by the government to act as watchers for Accels or Alters, sending in a regular report on assigned subject's progress or any changes occurring.It is still being debated over if Verifiers can also reach berserk mode or not. The possibility is there, but there have been such signs.
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Trigger
The cause of the acceleration where an individual has undergone a traumatic phase, etc. Often with the symptoms of a erratic heartbeat, difficulty in breathing, aching body, and the like to a point where an accelerated human becomes unconscious. When waking up, the complete changes, as well as the physical change, have already occurred. Too much use of their accelerated ability, where user does not insert a certain amount of time to recover, will trigger the user to go berserk.
A berserker's physical appearance changes drastically. They can be mistaken as an albino unless closer inspection where instead of red/pink irises the eyes are silver, hair changes to platinum, skin becomes almost translucent and they have no abhorrence for sunlight.
In government listings there are only 7 known Accels to have reached berserk stage--- 5 are recorded to be Alters and are now deceased. The 2 are the only known natural Accel.